Software Development • Game Development • Backend Architecture
Passionate about building both engaging gameplay systems and reliable backend architectures
Worked on enterprise applications using C# and .NET technologies. Delivered backend integrations for LOGO Yazılım systems, including a full API bridge for a retail client. Developed and maintained internal REST APIs, optimized data communication between services, and ensured long-term scalability.
Active contributor to the development of a 3D roguelike tower defense game. Designed and implemented player combat logic, AI wave systems, upgrade architecture, and performance-optimized code structure using Unity (C#).
Currently collaborating with ROCEANGG, a competitive CS2 team, as a live match commentator. I deliver strategic insights and storytelling to enhance viewer experience and convey team dynamics during official broadcasts.
samet@gurtuna.dev
linkedin.com/in/sametgurtuna
github.com/sametgurtuna